Showing posts with label invertmouse. Show all posts
Showing posts with label invertmouse. Show all posts

Monday, August 3, 2015

Circus Reviews - Cursed Sight


A long while back, I was browsing Reddit and happened upon a Kickstarter for a game called Cursed Sight. I took a look, and admittedly I was immediately attracted to the low cost of entry: a digital copy of the game was only $3 or so. So I backed for $3, and later moved it up to $5 for the privilege of getting my copy a week before the release date. And then the day game, earlier than expected, and I immediately grabbed my Steam key and went to work. And boy...was I in for a surprise.

The story takes place in the fictional country of East Taria, a kingdom that is home to a rare treasure...or rather, a girl. Miyon was born with an unusual power: anyone who gazes into her eyes will die a week later. She also has the power to affect fate with mysterious rituals, and is thus highly prized in the temple. The story starts when our narrator, a young boy named Gai, is sold to the temple by his parents and becomes a servant for Miyon. Bitter towards his parents for their actions, Gai approaches his new life with a lot of anger, but upon meeting Miyon, things may change...


Gai and Miyon are children when the story begins, and it's an interesting contrast to most visual novels that have teenage protagonists. They're both kind of brats at first, which is to be expected, but they very quickly undergo character development that turns them around for the better. The other major character is Sasa, a bellstress at the temple and a surrogate mother to Miyon. She has a lot of depth to her that you don't see at first, but even on the surface she's likable. Other characters pop up later, and not wishing to spoil their role in things, I will only say that they're pretty important!

The story is interesting and progresses well for the most part, but there is a time skip partway through that is rather poorly handled. It has a transition similar to the others (I'll get to those in a moment) and then suddenly it's been ten years with no warning. Shortly after this, the first major plot twist appears...And maybe I'm just a smarty pants, but I saw that twist coming a mile away. It involves a character not revealed in the demo and so I'm not going to spoil details, but it's easy to see coming after a while. Not bad, just easy to see. There were some later on, though, that I didn't see coming at all.

And speaking of the transitions, I really don't like the way they were done. It involves a random CG coupled with the game's logo, and it just kind of pops up when a scene is done. It feels rather choppy and abrupt. In addition, the GUI window is small and placed a little low on the screen, and it kind of bothers me. (I admit this may just be a personal preference, though.


But despite my minor nitpicks, I am still going to recommend this game to you until I lose my voice. Because holy fuck...This story. It is sad and heartbreaking. Do not go into it thinking it is happy. It is not. It is sad and heartbreaking.

I'm still sad.

This story broke all of my expectations for it. It was way deeper and sadder than I thought it was going to be. It's almost frustrating, because I care about the characters enough to want them not to be sad as well. And the mark of a good game is that I care about its characters that much. Combine that with the beautiful visuals and the lovely soundtrack, and I can ultimately say that playing this game was a very positive experience (despite the sorrow).

Not too long ago, I made a list of my most anticipated visual novels of this year, and this is the first one of those to be released. All I can say is...It deserved to be on that list, and it deserves to be in your library. It is a wonderful piece of work, and I am happy to have been a backer (although starting to wish that I had backed for more).


Cursed Sight is available on Steam and the Humble store.

Final verdict: While there are some flaws in the design and a poorly handled time skip, Cursed Sight is a beautiful game with a surprisingly moving story and inspiring characters, and it comes highly recommended from me.

Cursed Sight is developed by Invertmouse. The opinions expressed in this review are my own. I was not compensated in any way for this review. I was a Kickstarter backer of this game and received a copy of the game prior to launch as part of my reward tier.

Saturday, June 13, 2015

Circus Ranks - Top 5 Anticipated Visual Novels of 2015

This past year, I've become a lot more involved in the visual novel scene than I have been previously, probably due to that whole thing where I'm trying to write visual novels. This has also involved me looking around for new visual novels to play, which of course leads to finding things like announcements and Kickstarters and all sorts of goodies. And this leads to me being excited for projects, only to sigh when I remember that they aren't quite out yet.

For the first in another little series, here are my top five anticipated visual novels of 2015. Do keep in mind that none of these are out yet; I will link to demos and/or websites where applicable.

5. Ladykiller in a Bind by Christine Love


The title on the image up there is in fact the game's full title, but its developer, Christine Love, tends to refer to it by the shortened moniker of "Ladykiller in a Bind" and I think I'm going to do so as well for the sake of my fingers. From the developer of such well-known titles as "Digital: A Love Story" and "Analogue: A Hate Story" comes this, described as "an erotic visual novel about social manipulation and girls tying up other girls." I think the title, combined with that descriptor, tells what it's about well enough. It seems like it will be a lot different from Love's previous titles, although this game will apparently include computer interaction as well. It also seems very different from visual novels in general, something it does share with its sister games, and stands out as something to look forward to.

Ladykiller in a Bind is currently projected for release in 2015. For more information, see the developer's website.

Edit: Projected release date has been pushed back to 2016.

4. Myth by Circletempo


Myth is a doujin game about a boy who lives in a world without shadows, and how his life changes when he meets a mysterious girl who does have a shadow. It was picked up by Mangagamer and successfully Greenlit on Steam, but I can't seem to find much more information about it (other than the developer's website itself, which is in Japanese). It doesn't have a release date and Mangagamer's website doesn't list it as having any translation progress. Still...I've heard good things, and I like the trailer, and I feel like the game is going to present a good mystery about things not being what they seem. And maybe some tragedy as well.

Myth currently does not have a projected release date. For more information, see the Steam Greenlight page.

3. Cursed Sight by invertmouse


Being rather strapped for cash most of the time, I was first attracted to Cursed Sight by the low entry cost. The lowest pledge was only $3 and it came with a digital copy of the game. You can't do much better than that. But I also liked the premise a lot, and when I played the demo, I was very impressed with what I saw. It tells the touching and sad story of Miyon, a girl born with a powerful ability that makes her both a great asset to her king and a danger to the people around her. The game starts when a boy named Gai is sold into a temple by his parents and tasked with looking after Miyon. I expect that the full game will impress just like the demo did.

Cursed Sight is currently projected for release in late 2015. For more information, see the developer's website.

Edit: This game has been released! See my review of it here.

2. Starlight Vega by razzartvisual


A Kickstarter that started out small and blew up thanks to some good marketing and also to getting picked up by publisher Sekai Project. It follows Aria, who moves into her grandfather's old house and somehow manages to end up getting a demon named Lyria attached to her via a magical stone. Her best friend, Melody, tries to help her undo the spell, and in the process all three uncover unexpected feelings for the others. I'll admit that I like GxG games, and this one is of course going to be full of it. But I also enjoyed the demo quite a lot and I think the premise lends itself to all sorts of fun shenanigans.

Starlight Vega is currently projected for release in late 2015. For more information, see the developer's website.

Edited: Projected release date pushed back to 2016.

1. Clannad by Key Visual Arts


All right, get ready to smack me upside the head...I have never read Clannad. I've heard plenty about it, can identify certain characters and story aspects, but just never got around to trying it out myself. It certainly looks very nice, and I've enjoyed the other Key works I've read. Unfortunately, I was a little late in noticing the Kickstarter for the English version and thus didn't get to be a backer. However, I have been consistently impressed with what I've seen from both Key and Sekai Project, and that combined with this game's overwhelmingly positive reputation are enough to have me plenty excited for release day.

Clannad is currently projected for English release in the fourth quarter of 2015. For more information, see Sekai Project's Kickstarter campaign.

Edit: This game has been released!



The opinions expressed in this article are my own. I was not compensated in any way for this article.